The Eurasian Dynasty (ED, Russian: Евразийская династия) is one of the factions in the Earth series. It originated from Greater Russia, and holds most of Europe and Asia under its control. The ED are characterised by their industrial and utilitarian technology based on Soviet principles and are primitive in comparison to other factions, however in what they lack in speed and grace they make up for in toughness defined a slow moving juggernaut which can roll over any opponent over time, they are the only faction to have access to nuclear weaponry.
History[]
Greater Russia was one of the parties in the war of 2048. During this conflict, all governments in Europe and Asia were de-centralized, and the entire area fell into an almost feudal anarchy. Naturally, once the war ended this situation quickly changed. Generals wasted little time officially consolidating the power which they had enjoyed throughtout the war. And a mighty new empire arose from the ruins of civilization - the Eurasian Dynasty.
In the spring of 2050, a group of soldiers under Colonel Siergiej Zugij's command (see Siergiej Zugij's log for a transcript of his experiences) set towards the Mongolian steppes to find remaining survivors. The Colonel's plan was very ambitious. As commander-in-chief he had an extremely thorough socio-political training behind him and commanded legions of troops ready and willing to lay down their lives for him. He was therefore able to capitalize on any oppurtunity to create a strong, new empire. That empire would be ruled by one person - Zugij himself.
Zugij even had a few more aces up his sleeve. He had access to a wide variety of weapons and he knew where all the old Russian secret military bases were located. All he needed now was a location to make his dream come true. Coming across a Mongolian nomadic tribe and taking control over it gave him the perfect oppurtunity to start a new empire. In the spring of 2051, the now General Zugij encountered a tribe of sheepherders ruled by the Khan family. These sheepherders weren't really interested in the global war raging through the known world, their main problem was the constant conflict with the neighboring communities. This situation was tailor-made for Zugij and it didn't take him long to convince the tribe's leader that an armed squad could put an end to their problem once and for all. Within the following year, the Khans conquered the surrounding territories, uniting other peoples into one tribe. The victories strengthened Zugij's position as the leader's advisor and at the end of the first year he became a member of the Khan family by marrying one of the chief's daughters. He took a new name, Yaga Zi Khan, to help win the tribe's respect and confidence. The old leader died in 2059 and Yaga Zi Khan became the new leader. While establishing the capital of his new country, he continued to bring more and more areas under his control. After a few more years had elapsed, Yaga Zi Khan found himself controlling most of the remaining uncontaminated areas in Asia. He eventually marched into Europe and conquered its peoples. This was the birth of the huge and powerful empire which would be given a proud name at the end of the 21st century ... the Eurasian Dynasty.
The dictatorial Khans gave the absolute highest priority to military science, forever searching for new technological solutions which would give them total military control. They had access to the old Soviet secret military bases and this gave them nuclear capability and other useful destructive technology. Trusting nobody, they naturally set up a highly trained, large network of spies and saboteurs. They sent many of these shady characters to South America to gather as much information as possible on their arch rivals, the UCS.
In 2132, the impetuous and cunning Khan Nicholas III came to power. His ambition was to conquer both Americas and hammer the laziness out of the UCS citizens. He started his preparations by ordering the ED scientists to develop a technology whereby human body parts could be replaced by mechanical parts. The scientists were successful and soon anew generation of though, extremely resistant cyborg-soldiers were being mass-produced and held in Bio Centers.
Then in 2140 something totally unpredictable happened ... the UCS invaded the British Isles! Now Nicholas III had a reason to do the only thing which warmed his cold, cruel heart ... he declared war on the UCS. The war proved to be enormously expensive and Nicholas III still wasn't seeing any signs of the crushing victory he had anticipated. Naturally, the people soon started to balk at paying the high taxes levied to finance the war. The situation was ripe for rebellion. Nicholas' nephew, Vladimir, a master of the insidious (the only quality the entire familiy shared), made most of it. He incited the citizens to riot by promising them to reform the system and give them more to say in their government. His slogan of a "socialistic monarchy" caught on. In fact, this is the form of government in the ED to this day. Unfortunately for the citizens it never worked out as planned and there's still no trace of democracy in the ED.
During the rebellion the Bio Center was razed to the ground. Research functions were taken over by a new institute in the Urals, the Kurchatov Research Center. Here military experiments continued. But the change in leaders didn't change much in the war. The ED army suffered some terrible defeats. In 2148, while making a desperate retreat from North America, they finally retaliated with nuclear weapons. Gigantic explosions near the North Pole changed the course of the war for good - Earth was knocked out of orbit.
The first effects of this were noticed in 2150, and as a result, Khan Vladimir II decided to build an evacuation fleet to escape the planet. Later that year a new enemy appeared. The Lunar Corporation, an almost forgotten society living on the Moon, dispatched its units to various parts of the earth to seek new territories rich in mineral resources. It was clear that the LC had figured out what was happening and had no doubt reached the same conclusion as the ED men. But the ED army was aptly prepared for this new challenge.
Near the end of 2150 the ED managed to complete their evacuation fleet and evacuate the blue planet. That is, most of the ED leadership managed to escape the blue planet. Most of the lower-class citizens died along with their home planet. When the ED fleet reached Mars however, they met heavy opposition from the LC forces, which had already arrived on the red planet.
During the flight to Mars, the ED leadership seems to have changed. In the course of the power distribution process, most of the ED officers fell out of favor, to put it mildly. Many of them were executed out of hand and others landed in infamous labor camps. The GPU, a kind of secret police with almost limitless power became the all-powerful internal instrument of the ED.
Organization[]
Its proud name was meant to conjure up an association with a glorious former age - The Eurasian Dynasty. With access to the military bases, weapons and technology of the former Soviet Union, the Khans were able to build up a formidable military state. Decadence is unheard of in the ED. The citizens are drilled from an early age to serve the state and be ready to die if so ordered. The regime is quick to eliminate any individualists and pleasure-seekers, not to mention those who are merely lazy or incompetent.
The Dynasty refers on a multitude of administrative bureaus subordinated to the all-powerful Central Committee to oversee the day-to-day operations of the Dynasty.
- Administration for Research and Development: Self explanatory. Director Igor Burkov in charge.
- Supply Administration: Department Of Procurement of the SA (SA-Pr for short) was tasked with acquiring raw materials for constructing the Salyut. It was also responsible for assigning cargo space, with up to 500 kg of additional space being a reward for exceptional performance in service to the Khan.
- Military Espionage: Concerned with all forms of intelligence gathering. Subordinate units include the Military Analysis Department, the Unofficial Cooperation Department, and Infiltration Department (Colonel Tamara Vilnius).
- Reconnaissance Administration Department: Self-explanatory.
- Department of Espionage: Self-explanatory.
The Eurasian Dynasty Forces organization echoed that of the old world, organized into distinct units with a strong chain of command, coordinating closely with administration verticals. Managing ambitions and attitudes was delegated to the ED Military Police, and its most feared unit, Internal Affairs.
- The highest level of organization was the Army Group, such as Army Group North-West under General Shakuni or Army Group South-East under General Fedorov.
- Large units designed for attacks outside ED territories were designated as Expeditionary Corps. These included the North America Expeditionary Corps (led by General Shakuni), Africa Expeditionary Corps, and South America Expeditionary Corps (General Alvarez).
- These forces were made up of a broad variety of permanent units, such as the Mobile Task Force (Lt. Gen. Zugay Shakt), Mountain Infantry (Major Sergei Chevchenkow) etc.
- Brigades: 251st Transport Brigade (South America and Africa, under Lt. LaCroix), 12th Airborne Brigade (Africa, under Cpt. Darvak Molotov)
As a faction relying on human decision making, the Dynasty retained a system of military awards and material bonuses. Awards include the title of the Savior of the Eurasian Dynasty and the Ribboned Cross, while material rewards include the aforementioned Salyut tickets and cargo allocation, as well as pristine antiques, such as a Mercedes or a motor yacht that belonged to the British royals. The most coveted rewards prior to the flight from Earth were residences. While much of the population lived in bunkers, safe from the frigid surface, meritorious service could earn one a four room apartment with a kitchen and bathroom in the Smolensk Central Committee suburb. Further exceptional service could pave the way for a villa on the shores of the China Sea and membership in the HQ staff golf club.
However, penalties for failure remained steep regardless of position. Those who fail repeatedly can expect degradation and reassignment at best, summary execution in most cases, and penal service in quarries and gulags at worst.
Technologies & Arsenals[]
Like many factions based on "the old world" in fictional universes, ED’s hardware is the most primitive, still using models carried over from the 21st century, with little to no substantial improvements. Yet being old does not necessarily being obsolete, wheeled vehicle, old-fashioned tanks and helicopters are proved capable of holding their ground against enemies who’re supposed to be more technologically advanced.
Even being lagged behind in techno-competition, ED do has a few breakthroughs for its military, to enable its soldiers faring better on battlefields.
Plundering military secrets left by former governments in Eurasia, especially those once belonged to Russia, makes ED the only superpower with nuclear capability.
In Earth 2140[]
In Earth 2150 & Expansion Packs[]
Base Construction & Maintenance[]
Energy Production & Distribution[]
Resources Gathering & Processing[]
Base Defenses[]
Ground Units[]
Aerial Units[]
[]
Armaments & Ammunition[]
In Earth 2160[]
Base Construction & Maintenance[]
Energy Production & Distribution[]
Resources Gathering & Processing[]
Base Defenses[]
Ground Units[]
Aerial Units[]
Armaments & Ammunition[]
Trivia[]
- ED names its units/chassis after cities and geographical regions (also in rare occasions, historical figures), a common practice employed by nations in the real-world.
- Its default color in singleplayer campaigns is green.
- In cutscenes of Earth 2150: The Moon Project, ED’s supreme leader is portrayed to bear traits resembling Palpatine, the Emperor of Galactic Empire featured in Star Wars.
- Interestingly, ED begins to demonstrate some UCS-like traits in Earth 2160. For example its starting weapon“laser blaster” looks and functions virtually same as UCS’ plasma cannon in previous games, also its ground vehicles can enter a unique “camouflage mode” to conceal themselves much like the stealth effect added by UCS’ Shadow Generators to friendly units. Perhaps it has been learning from its enemies during the interbellum.